Autodesk 3ds Max is for Interior designers and 3D Modellers. It helps you to create realistic 3D Models with materials and lighting.
Learning Outcomes
At the end of the course the participant will be able to:
- Create 3D Models
- Apply textures/materials
- Assign lights
- Create walk through animations
Modeling with 3Ds Max
- Identifying the Work area and creating Primitives
- Customizing the interface
- Setting Units and Grids
- Modifying Parameters
- Quad menus and toggles
- File formats and Operations
Working with Objects
- Selection and Display Methods
- Transformations
- Cloning
- Grouping and Ungrouping
- Max Space Concepts
- Hold and Fetch
- Snaps
- Basic Rendering
Organizing files and Objects
- Arrays
- Alignments
- Working with Splines
- Editing Splines
- Max Scene Files
Working with Modifiers
- Types of Modifiers
- Applying Modifiers
- Modifier Stack
- Instanced Modifier
Mesh Modeling
- Editable Mesh Modeling
- Editable Mesh settings
- Architectural tools
AEC Extended tools
- Customizing AEC elements
Materials and Maps
- Material Editor
- Material Editor Options
- Material Properties
- Material Types
- Maps
- Material Modifiers
Compound Objects and Patch Modeling
- Compound Objects
- Patch Modeling
- NURBS Modeling and Polygonal Modeling
- NURBS Modeling
- Editable Poly Modeling
Lights, Camera and Animation
Working with Cameras
- Using Camera
- Multi-Pass Camera Effects
- Camera Correction Modifier
- Align Camera
- Perspective match
- Vray Camera
Creating Walkthrough
Working with Lights
- About Lights
- Standard Light Objects
- Creating Lights
- Light Parameters
- Positioning Lights
- Volume Lights
- Advanced lighting
- About Photometric Lights
- Photometric Light Objects
- Creating Photometric Lights
- Photometric Lights Parameters
- IES Lights
- Sunlight and Daylight
- Vray Lights
- Radiosity
- Light Tracer
- Parameters
Rendering
- Renderers
- Render Settings
- Rendering Effects
- Environment and Effects
- Atmospheric Effects
- Mental Ray Rendering
- V-Ray Rendering
Animation
- Using Time Controls
- Working with Keys
- Auto Key
- Time Configuration
- Using the Motion Panel
- Using the Track View
- Path Animation
- Working with Hierarchies
- Manipulators
Particles and Space Warps
- Working with Particles
- Space Warps